Defensive Linemen

Calculating DL

Depth Analytics Scores

Each team’s starting Interior Defensive Linemen (DTs) account for 20% of a Team’s Defense Score when calculating the roster grade.

So let’s break down how we create the Analytics score.

Athleticism (Up to 25 Total Points)

A Defensive Lineman’s athleticism and flexibility is crucial for the position to help them win with speed and pursue ball carriers in the open field. This is calculated based off a player’s RAS score.

23-25 Elite Athleticism

20-22.99 Great Athleticism

15-19.99 Good Athleticism

10-14.99 Average Athleticism

5-9.99 Below Average Athleticism

4.99- Poor Athleticism


Measurables (Up to 10 Total Points)

Not every successful Defensive Lineman has to be made in a lab, but having more height and weight can help win their 1v1s against offensive linemen and reduce potential injury. This score is calculated based on the average of a player’s Height/Weight RAS composite.

9+ Elite Measurables

8 Great Measurables

7 Good Measurables

6 Average Measurables

5- Below Average Measurables


Pass Rush (Up to 10 Total Points)

This encompasses a Defensive Lineman’s overall pass rush win rate and other various analytical tools that demonstrate how consistently they impact the Quarterback.

9+ Elite Pass Rusher

8 Good Pass Rusher

7 Average Pass Rusher

6 Below Pass Rusher

5- Poor Pass Rusher


Power Moves (Up to 10 Total Points)

This encompasses a Defensive Lineman’s ability to generate pressure and provide run support by utilizing power moves such as Forklifts and Bull Rushes by utilizing data such as average separation from a Quarterback.

9+ Elite Power Moves

8 Good Power Moves

7 Average Power Moves

6 Below Average Power Moves

5- Poor Power Moves


Speed Moves (Up to 10 Total Points)

This encompasses a Defensive Lineman’s ability to generate pressure and provide run support by utilizing finesse/speed moves such as Rip/Swims, Cross Chops, Spin Moves. This is calculated by measuring win rate vs. single-teams and fastest sack data.

9+ Elite Speed Moves

8 Good Speed Moves

7 Average Speed Moves

6 Below Average Speed Moves

5- Poor Speed Moves


Pressure % (Up to 10 Total Points)

A Defensive Lineman’s Pressure Rate is essential to wreaking havoc and creating dirty pockets for Quarterbacks. This grade is calculated purely off of Pressure Rate, but has a lower ceiling expectation than Edge Rushers.

10 Elite Pressure Rate (13.5+%)

9-9.99 Great Pressure Rate (12.0% - 13.4%)

8-8.99 Good Pressure Rate (10.6% - 11.9%)

7-7.99 Average Pressure Rate (9.3% - 10.5%)

6-6.99 Below Average Pressure Rate (8.0% - 9.2%)

5.99- Poor Pressure Rate (7.99%-)


Run Defense (Up to 5 Total Points)

More so than Edge Defenders, Defensive Linemen are heavily relied on for providing support in the run game and setting the edge is still a vital necessity to becoming a complete player. Calculated based on run stuff percentage, key stops, and other advanced metrics.

4.5+ Elite Run Defender

4.0-4.49 Good Run Defender

3.5-3.99 Average Run Defender

3.4- Poor Run Defender


Tackling (Up to 5 Total Points)

Putting yourself in constant position to make plays if a great trait as a Defensive Linemen, but it doesn’t factor much if you can’t finish the play. Calculated based off a player’s missed tackle percentage.

5 Elite Tackler (0.0% Missed Tackle)

4-4.99 Good Tackler

3-3.99 Average Tackler

2.9- Poor Tackler


Turnover (Up to 5 Total Points)

Good things happen to players that attack the ball. Grade is based on how much chaos a Defensive Linemen causes in creating strip sack fumbles, fumble recoveries, or even the rare big man interception. Batted passes are also incrementally accounted for here.

4.5+ Elite Turnover Demon

3.5-4.49 Great Turnover Machine

2.5-3.49 Average Turnover Artist

2.49- Poor Turnover Player


Durability (Up to 5 Total Points)

Based off a player’s injury score and availability.

4.0+ Elite Durability

3.0-3.99 Great Durability

2.0-2.99 Average Durability

1.99- Poor Durability


Production (Up to 5 Total Points)

Forget everything else - what kind of numbers is the Defensive Linemen putting up? To keep this simple and straight-forward, this is based off sack numbers. In some rare cases, you will see this number surpass the 5.00 cap (10.0 Sacks) if they had a record-breaking season.

4.0+ Elite Production (8.0-10.0+ Sacks)

3.0-3.99 Great Production (6.0 - 7.5 Sacks)

2.0-2.99 Average Production (4.0 - 5.5 Sacks)

1.99- Poor Production (2.0- Sacks)

0.00- Rookie (No Production Yet Registered)