Wide Receiver
Calculating WR
Depth Analytics Scores
Each team’s Top Four Wide Receivers account for 15% of a Team’s Offense Score when calculating the roster grade.
So let’s break down how we create the Analytics score.
Athleticism (Up to 25 Total Points)
A Wide Receiver’s athleticism is crucial for the position to help them win their routes and create separation. This is calculated based off a player’s RAS score.
23-25 Elite Athleticism
20-22.99 Great Athleticism
15-19.99 Good Athleticism
10-14.99 Average Athleticism
5-9.99 Below Average Athleticism
4.99- Poor Athleticism
Measurables (Up to 10 Total Points)
Not every successful Wide Receiver has to be made in a lab, but having more height and weight can help win contested catches and reduce potential injury. This score is calculated based on the average of a player’s Height/Weight RAS composite.
9+ Elite Measurables
8 Great Measurables
7 Good Measurables
6 Average Measurables
5- Below Average Measurables
Short Routes (Up to 10 Total Points)
This encompasses a Wide Receiver’s overall win rate and success when running Flats, Slants, Outs, and Check Downs utilizing various analytical tools.
9+ Elite Short Route Running
8 Good Short Route Running
7 Average Short Route Running
6 Below Average Short Route Running
5- Poor Route Short Running
Mid Routes (Up to 10 Total Points)
This encompasses a Wide Receiver’s overall win rate and success when running Comeback, Outs, Digs and Curls utilizing various analytical tools.
9+ Elite Mid Route Running
8 Good Mid Route Running
7 Average Mid Route Running
6 Below Average Mid Route Running
5- Poor Route Mid Running
Deep Routes (Up to 10 Total Points)
This encompasses a Wide Receiver’s overall win rate and success when running Corners, Nines, and Posts utilizing various analytical tools.
8+ Elite Deep Route Runner
7 Good Deep Route Runner
6 Average Deep Route Runner
5 Below Average Deep Route Runner
4- Poor Deep Route Runner
Catching (Up to 10 Total Points)
A Wide Receiver’s main job is to, well, catch the ball. We calculate our catching score calculated off of drop rate and catch percentage.
10 Elite Hands (0.0% Drop Rate)
9.5-9.99 Great Hands
9-9.49 Good Hands
8.5-8.99 Average Hands
8.0-8.49 Below Average Hands
7.99- Poor Hands
After Catch (Up to 5 Total Points)
Catching the ball is one thing, but making magic with the ball in your hands after the catch is another. Calculated based off average Yards After Catch.
4.5+ Elite After Catch
4.0-4.49 Good After Catch
3.5-3.99 Average After Catch
3.4- Poor After Catch
Contested (Up to 5 Total Points)
It’s easy to make a wide open catch, but can you do haul it in with defenders draped all over you? Calculated based off various contested catch win rate metrics.
5 Elite Contested Catch (100.0%)
4-4.99 Good Contested Catch
3-3.99 Average Contested Catch
2.9- Poor Contested Catch
Run Blocking (Up to 5 Total Points)
Perhaps the most underrated part of a Wide Receiver’s game, but probably the most appreciated. Calculated based off various run block win rate metrics.
4.5+ Elite Run Blocker
3.5-4.49 Great Run Blocker
2.5-3.49 Average Run Blocker
2.49- Poor Run Blocker
Durability (Up to 5 Total Points)
Based off a player’s injury score and availability.
4.0+ Elite Durability
3.0-3.99 Great Durability
2.0-2.99 Average Durability
1.99- Poor Durability
Production (Up to 5 Total Points)
Forget everything else - what kind of numbers is the Wide Receiver putting up? This is based off a player’s receiving yards per game and touchdown production. In some rare cases, you will see this number surpass the 5.00 cap if they had a record-breaking season.
4.0+ Elite Production
3.0-3.99 Great Production
2.0-2.99 Average Production
1.99- Poor Production
0.00- Rookie (No Production Yet Registered)